

Mouse turning - Makes the mouse turn the character instead of controlling the camera, similar to Resident Evil 5. Ĭhange controller sensitivity - For some reason the vanilla game doesn’t have an option to change it for controllers, only for the mouse.Įnable debug menu - Enables the “tool menu” debug menu, present inside the game but unused, and adds a few custom menu entries (“SAVE GAME”, “DOF/BLUR MENU”, etc).Skip intro logos - Whether to skip the beginning Capcom etc intro logos when starting up the game. Īshley’s fixed camera angles - Unlocks the JP-only classic camera angles during Ashley’s segment.

This fix makes QTEs that involve rapid button presses much more forgiving. This gets even worse in Professional difficulty, making it seem almost impossible to survive the minecart and the statue bridge QTEs. When running in 60 FPS, some QTEs require extremely fast button presses to work.This issue was one of the first issues people noticed (when this port was still being teased in trailers), but Q-LOC never fixed it, even after releasing 6 patches. Fixes the speed of falling items, making them not fall at double speed.60 FPS fixes - Tries to fix some issues left by the people who created the 60 FPS mode in this port.īorderless window - Whether to use a borderless-window when using windowed-mode.Įnable GC scope blur - Restores outer-scope blurring when using a scope, which was removed/unimplemented in later ports.Įnable GC blur - Restores DoF blurring from the GC version, which was removed/unimplemented in later ports.Disable film grain - Disables the film grain overlay that is present in most sections of the game.
